It's kind of irritating that however all the wildlife ended up becoming agitated (I think it's because we did too much fishing?), they don't seem to ever stop being agitated. I guess the moral of the story is that dwarves should stay underground. After about five of these deaths, I gave up and set them to ignore refuse on the surface again, but more of them are still getting killed as they wander around. They were just workers, not prepared for combat, and soon they started getting killed by agitated cow moose and giant chipmunks. They spread out and started picking up stuff all over the map, which quickly led to them getting into fights with nearby agitated wildlife. But they didn't just gather the stuff at the entrance. It was bothering me, so I changed that order, and a bunch of dwarves swarmed out to collect all the refuse that had been accumulating up there. I just want to make sure I got this right: 1 magma-safe stone block + 1 metal screw (any) + 1 metal pipe (any) = 1 magma-safe pump so long as the passable tile is not submerged in magma.I noticed there were a lot of animal skeletons cluttering up the entrance to the fortress, and I realized it was because I had set the dwarves to ignore refuse/remains on the surface. I know that the partially magma-safe pump is only good if the pump itself isnt submerged, so that is how I'm building my stack. Also copper, after melting the gear I got off my goblin casulties. But I was going to use some of my non-magma-safe metals to make the screws and pipes, because I want to use my iron for steel armor and weapons. I have lots of magma-safe stone to make blocks out of, and my stoneworkers are working hard to churn them out (had to set up a custom stockpile to get those lazy bums off their limestone/slate spree). From what I gather, it is saying that I need to construct the block out of any metal, any magma-safe stone, or any glass, and then use any glass or any metal for the remaining screw and pipe pieces. It's the second sentence that befuddles me. If a pump is made of all magma-safe mats, then you could chuck the thing to the bottom of a magma pipe and it would be fine. Pumps made with wooden components or with non-magma-safe stone blocks will deconstruct soon after they begin pumping magma. A pump made with glass pipes and screws or any type of metal pipes and screws, and glass blocks, any type of metal blocks, or magma-safe stone blocks is magma-safe as long as no magma ever occupies the passable tile of the pump. I was reading the magma-safe wiki page and got to this doozie of a sentence:Ī pump made with magma-safe metal pipes and screws and with magma-safe metal blocks or magma-safe stone blocks is fully magma-safe. I'm 90% sure I understand what I'm doing with my setup, but I wanted to make sure my screw pumps will be safe to move my magma. It gives me the message 'Needs screw trap component.' I'm assuming the message is referring to the enormous corkscrew, but I have several of them. None of the items are forbidden and I can't build one. I have several enormous wood and iron corkscrews, pipe sections, and blocks. I'm currently digging out the spaces I need for my pump stack, and reading up about everything involved on the wiki. Im having some problems with screw pumps. Kitfox Discord #modding-discussion channelīronzemurder and Oilfurnace (illustrated) A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.ioįollow the quickstart guide on the wiki, or see other learning resources (below)Īsk any questions in the ☼Dwarf Fortress Questions Thread☼ - it's always active See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. Use the ☼Dwarf Fortress Questions Thread☼ Want to start playing? Read this sidebar!
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